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Flooded House V2

Flooded House V2 features improved electronics and a better user interface.
Exhibitions
Exhibited in Grace Exhibition Space
Year
2023
Concept
I had the opportunity to exhibit Flooded House at Grace Exhibition Space in February 2023. The exhibitions theme was 'Auto-organics, Robots for a living world', and was hosted by Pixelmouth NYC. To improve the user interaction and the sturdiness of the original version of Flooded House, I built Flooded House V2.
Photograph of a person testing the Flooded House project in an exhibition
Photograph of me talking to a person at the exhibition.
Technical Aspects
Version 2 of Flooded House focused on improving the electronics and user interface. The main changes include an increased size of the miniature apartment to fit the exhibition setting. I also increased the quantity of water pumps to speed up the water inflow, and the time it takes to reset the project. Instead of using handheld controllers, this version features a joystick and buttons as the user interface. The miniature furniture is 3D printed for increased durability. Lastly, there is an improved p5.js code: I removed bugs and made the game more intuitive.
Photograph of the electronics used in this second version of Flooded House.
... organizing all electronics for increased durability of project
Photograph of me holding a laptop next to my setup table at the exhibition space.
... preparing the setup before the exhibition