Technical Aspects
Version 2 of Flooded House focused on improving the electronics and user interface. The main changes include an increased size of the miniature apartment to fit the exhibition setting. I also increased the quantity of water pumps to speed up the water inflow, and the time it takes to reset the project. Instead of using handheld controllers, this version features a joystick and buttons as the user interface. The miniature furniture is 3D printed for increased durability. Lastly, there is an improved p5.js code: I removed bugs and made the game more intuitive.